![]() ![]() But it couldn't be much better, introducing an ingredient selection kit would help, but wouldn't make much of a difference. To call the mechanics perfect was doubtless a mistake, I agree. as a rare reward (quest line, DC, and/or incidents would all work) now there is only one strategic option left.Įspecially as players can get stuck with lots of ingredients of one kind even if they follow option 1, just because of having a bad streak with offered recipes or getting only one kind of ingredient from the incidents/DC, I am not against a reintroduction of the exchange ingredients mechanic - but it should be done differently from last years quest variation.Īn easier to implement option to give the players some leeway would be the reintroduction of the "fall ingredient selection kit" - e.g. Removing the option to exchange ingredients robbed the player of option 2. When the option to exchange ingredients was still in the game, the player had the choice of either:ġ) go for max stars (to get more grand prizes and better league rewards) by choosing the recipe that uses the items that are currently in surplus - hereby getting lots of "junk" itemsĢ) go only for the recipes where the items to be won are "desirable" - hereby sacrificing stars and losing out on grand prizes and league rewards ![]()
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